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How to Play Safeties in Pool: Rules, Shots, Strategy

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How to Play Safeties in Pool: Rules, Shots, Strategy

A safety is a legal shot where you stop trying to pocket a ball and instead leave your opponent a shot they probably can't make. The best ones hide the cue ball behind another ball so your opponent can't see their object ball at all. To play one: pick the one ball you'll control (usually the cue ball), choose a hiding spot you can reach by coming into the line of the blockers, put the object ball out in the open away from the rails, and make sure some ball reaches a rail after contact, or it's a foul.

Below are the rules that make a safety legal in WPA, APA and CSI play, the main types of safety and when each works, how to answer one, and how to practice.

Quick answer: Play a safety when your chance of making the shot and continuing is lower than your chance of winning with defense. Hit your legal ball first, then make sure the cue ball or an object ball reaches a rail (WPA rule 3.3), hide the cue ball behind blockers or send it far from the object ball, and leave the object ball off the rail. Control one ball precisely rather than both roughly.

What a safety is

The word covers two things. In play, a safety is any intentional defensive shot meant to leave your opponent nothing good. In the rules of call-shot games, "safety" is also something you say out loud before the shot so that your inning ends even if a ball drops.

The goal ranks like this, best first:

  1. A snooker (Americans usually say hook): your opponent can't hit any part of their legal ball in a straight line.
  2. A long, thin or blocked shot they won't make, with nothing easy for them if they try.
  3. A leave where even a good hit gives them no position and no easy safety back.

A safety is not a weak shot. Dr. Dave's site and the APA both treat it as a normal, legal part of the game, and a well-played safety can win you ball in hand on the next turn.

When to play a safety

Play safe when the shot in front of you, and the run after it, is less likely to win the rack than defense is. A practical way to decide at the table:

  • Can you make this ball more often than not? If not, don't shoot it unless a miss leaves your opponent nothing.
  • If you make it, do you have position and a way through the rest of the rack? A made ball that leaves you stuck behind a cluster is often worse than a safety now.
  • If you miss, what does your opponent get? An open table for a strong runout player is the worst case.
  • Is there a safety you can execute with a big margin for error? A risky safety isn't a free option either.

Todd Shirley, who designed the Defense Mode practice game on PoolDawg, uses a 75 percent guideline: if you're not about 75 percent to make the shot and keep going, think defense. You don't have to adopt his number. Dr. Dave makes a related point in his article on 8-ball safeties: weaker players often don't see the safety at all and fire at low-percentage shots instead.

A two-way shot is the middle ground: an attempt to pocket a ball that leaves your opponent safe if it misses. The APA does not count a two-way shot as a Defensive Shot. Game-specific choices (when to push out, when to fire at the 9, how to handle an open 8-ball table) are in 9-ball strategy and 8-ball strategy.

The legal safety: rail after contact

Every safety has to be a legal shot. Under WPA world rules that means two things when no ball is pocketed:

  • Rule 3.2: the cue ball must hit a legal object ball first.
  • Rule 3.3, No Rail after Contact: after the cue ball touches a legal object ball, at least one ball (the cue ball or any object ball) must be driven to a rail. A rail the cue ball hit before contact doesn't count. If the cue ball hits the object ball and a cushion at about the same instant, the referee assumes the ball was hit first.

Frozen balls are the trap. Under WPA rule 2.7, a ball touching a rail at the start of the shot isn't "driven" to that rail unless it leaves and comes back. The APA spells out the same idea: if you hit a ball frozen to a rail, you must then drive the cue ball to a rail, drive the frozen ball to another rail or a pocket, or knock it into another ball that reaches a rail or pocket. The CSI legal shot rule (1-19) has the same requirement. A soft tap on a frozen ball that leaves everything where it was is a foul, and the penalty is ball in hand.

The same rule decides how hard you can kick at a ball, covered in kick shots in pool. The full foul list is in common pool fouls.

Do you have to call a safety?

It depends on the rule set and the game:

RulesCalling safeIf a ball drops on the safety
WPA 8-ball (rule 4.6)You may call "safety" instead of a ball and pocketPlay passes to your opponent; the pocketed ball stays down
WPA 9-ballNot a call-shot game, so there's no safety call; you simply don't pocket a ballA legally pocketed ball means you keep shooting
WPA 10-ball (rule 6.5)No safety call exists in 10-ballA ball pocketed without making the called shot lets your opponent choose who shoots next
CSI 8-ball (rules 1-17, 2-8)Must be said out loud; a gesture isn't enoughYour inning ends anyway. An undeclared safety that pockets a ball on an obvious shot means you shoot again
CSI 14.1 (rule 6-11)Declare it any time in your inningThe ball is spotted and your inning ends
APA (glossary, Defensive Shots)"Players with integrity call their safeties"; safeties are marked as Defensive Shots on the scoresheetIf your correct ball drops while playing safe, you must keep shooting

Bar and house rules vary, so ask before the match. In any league, calling your safety out loud avoids arguments and is plain good manners.

Control one ball, not both

Advice from a contributor on Dr. Dave's safety page, and it matches what you see from strong players: try to control either the cue ball or the object ball precisely, not both. Controlling both makes the shot much harder.

The cue ball is usually the easier one, because you know exactly where it goes off the hit (the tangent line on a stun shot, about 30 degrees on a rolling hit). So the most common plan is: hit the object ball with just enough speed to meet the rail rule and send it somewhere harmless, and put your real attention on parking the cue ball. When the object ball is the one you can control well (a straight-in bank to the far end, for example), flip it and let the cue ball stop in place.

Types of safeties and when to use each

SafetyHow it worksUse it when
Stop and hideFull hit with a stop shot: the object ball goes away, the cue ball stays behind a blockerThe cue ball is already near a blocker and the object ball has somewhere to go
Roll up (snuggle)Soft speed: barely touch your ball and roll the cue ball in behind something, with a ball reaching a railYour ball and a blocker are close together
Thin cut, distance safetyClip the object ball thinly so it barely moves to a rail, and send the cue ball the length of the tableNo hiding spot, but you can leave a full table length between the balls
Equal separationSplit the balls to opposite ends: a stun shot at a 45-degree cut sends both at equal speed and distance; with a rolling cue ball it happens a hair thinner than half-ballThe object ball is near the middle of the table
Draw to hideDraw the cue ball back behind a ball or cluster after contactThe blocker is behind the cue ball
Bank safetyBank the object ball to the other end while the cue ball stays putA straight-ish hit on a ball near a rail
Tie-upLeave your opponent's balls or the next ball in rotation stuck in a clusterYou can't hide the cue ball but can make their run impossible

These names line up with the 20 layouts in the Billiard University Safety Challenge (stop and hide, roll up and snuggle, equal separation, thin-hit hide, draw to hide and more), which is the best structured way to practice them.

Where to leave the object ball

Hiding the cue ball is half the shot. Where the object ball ends up decides whether your opponent can kick at it successfully.

Keep it off the rail. Dr. Dave calls a ball sitting about a ball's width from a cushion a "big ball": the cue ball can hit it directly or come off the rail first and still catch it, which makes it an effective target 4 to 5 times its real size. Out in the open, the target is just the ball itself, so a kick has to be exact. A contributor on his safety page puts the danger zone at within about 6 inches of the rail.

Also:

  • Force a two-rail kick if you can. Each extra rail adds error.
  • Don't leave the object ball near a pocket, and don't leave it near the money ball (the 8 or 9), where a lucky kick can win.
  • If the object ball can break up one of your own clusters on the way, do it. You may get ball in hand next turn with a table you can run.

Speed: come into the line of the blockers

Most safeties are soft, and soft shots are where speed errors are largest relative to the target. The fix is the same as in position play. Dr. Dave's Billiards Digest article on 8-ball safeties shows it: when the cue ball's path heads into the long dimension of the hiding area (along the line from the object ball through the blockers), almost any speed that ends in that area hides it. If the path crosses the hiding area sideways, short or long both leave your opponent a look.

Two more speed tools: a cue ball sent into a cushion nearly square loses about half its speed, so a rail can stop it close to a blocker; and a rolling cue ball at about 20 percent above center gives the most consistent distance. Both are explained in speed control.

Plan the path with the 90 and 30-degree rules

You can't hide a cue ball you can't steer. A sliding (stun) cue ball leaves along the tangent line, 90 degrees from the object ball's path, at any speed. A rolling cue ball bends to about 30 degrees off its original line for hits between a quarter ball and three-quarters. Dr. Dave uses the 30-degree rule with the "peace sign" (index and middle fingers spread about 30 degrees) to place ball in hand for safeties and for cluster break-outs that leave the cue ball hidden. Details: stop and stun shots and follow and the 30-degree rule.

On thin safeties, sidespin moves the cue ball's path off the rail; how to use English covers that, but add spin only when the plain path doesn't hide.

Answering a safety

When you're the one hooked, your priorities are: make a legal hit, then leave nothing, then (only if it's a high-percentage shot) pocket the ball.

  • Kick at it. One-rail and two-rail kicks with a defined goal are in kick shots. Aim to hit the ball and send it, or the cue ball, somewhere safe.
  • Jump or curve, where your rules and equipment allow; see how to jump the cue ball and masse shots.
  • Return the safety. A legal hit that leaves them hooked back is often better than a low-percentage pot.

Watch the foul count. Under WPA rule 3.13 three fouls in a row without a legal shot in between is a serious foul (loss of the rack in 9-ball); 8-ball under WPA rules has no three-foul rule. CSI applies successive fouls in 9-ball, 10-ball, 14.1 and one pocket. If your opponent is on two fouls, a safety that forces them to hit something legally is worth extra. The 9-ball side of this, including the push out, is in 9-ball strategy; intentional fouls in straight pool are in straight pool strategy.

Common safety mistakes

MistakeResultBetter
No ball reaches a railFoul, ball in handPick a speed that sends at least one ball to a cushion
Object ball left near a railBig-ball kick that's easy to hitLeave it out in the open
Cue ball path crosses the hiding areaShort or long leaves a lookCome into the line of the blockers
Trying to place both balls exactlyNeither ends up rightControl one ball, let the other go somewhere harmless
Rushing the shot because it's "only a safety"Sloppy hit, leave an open shotTake the same time you'd take on a hard pot
Hiding the cue ball behind the money ballA kick that can win the gameKeep the 8 or 9 out of the picture

How to practice safeties

Safeties improve slowly if you only meet them in matches, because each layout comes up once. Practice them on purpose:

  • The Billiard University Safety Challenge: 20 layouts, two tries each, scored. Our practice drills guide has the scoring.
  • Defense Mode, Todd Shirley's game on PoolDawg, rewards calling defense and punishes failed safeties, so it trains decisions as well as execution.
  • An escape-vision drill suggested on Dr. Dave's safety drill page: spread some balls, put the cue ball in the kitchen, and find routes that take it around the table and back without touching a ball. Then find another. It builds the eye you need for kicks out of a hook.
  • In practice racks, play one safety whenever you would have taken a low-percentage shot, and note whether it would have won the inning.

For the mental side of choosing defense under pressure, see the mental game of pool.

Sources

Our picks

Links open the current selection and price on Amazon so you can compare real reviews before buying.

Byrne's New Standard Book of Pool and Billiards

Strategy and shot selection

Robert Byrne's instruction book, billed as a complete guide to eight-ball, nine-ball and more. Read it for the thinking behind shot selection, which is where the decision to play safe starts.

Check price on Amazon

Foilswirl Cue Ball Practice Set with Table Spots

Setting up safety layouts

Two marked regulation-size practice cue balls plus six 3.5 cm table marking spots. Spot the object ball, blockers and cue ball for a safety layout, then reset it exactly after every attempt so you're grading the shot, not a different layout each time.

Check price on Amazon

Frequently asked questions

What is a safety in pool?

A legal defensive shot where you don't try to pocket a ball and instead leave your opponent a shot they're unlikely to make, ideally with the cue ball hidden behind another ball so they can't hit their ball directly.

What makes a safety legal?

The cue ball must hit a legal object ball first, and then, if nothing is pocketed, the cue ball or some object ball must reach a rail (WPA rule 3.3). A rail hit before contact doesn't count, and a ball frozen to a rail must leave it and come back.

Do you have to call a safety in 8-ball?

Under CSI rules you must call it out loud or your inning continues if a ball drops on an obvious shot. Under WPA rules you may call it so play passes even if a ball drops. In APA, you're expected to call it, and a ball of yours that drops means you keep shooting.

When should I play a safety instead of shooting?

When your chance of making the shot and continuing the run is lower than your chance of winning with defense, especially if a miss would leave your opponent an open table. One player's rule of thumb is to think defense below about 75 percent.

Where should I leave the object ball on a safety?

Out in the open, away from rails, pockets and the money ball. A ball near a rail is a big target for a kick because the cue ball can hit it directly or off the cushion.

How do I get out of a safety?

Make a legal hit first: usually a kick off one or two rails, or a jump or masse where allowed. If you can't make the ball with good odds, aim to leave your opponent hooked in return instead of risking a foul.

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